Shilka
Hardcore
Standup Notes for the week of 15 Sept 14
Art:
Design:
Animation:
Programming:
Note that standup notes means what's being worked upon currently, so it does not mean above is already implemented, that will be posted in change logs. Full info here.
Art:
- Prison uniform
- Medical Scrubs
- Female clothing
- AKS74U and SVD polishing
- Steyr AUG model
- Civilian Airfield structures
- Leather craft able items
- Vehicle components
Design:
- Bugfixing
- Vehicle component & servicing design
- Implementation of waterproof containers
- Design on snares/traps
- Implementation of drowning on player
- Implementation of prototype wildlife trap
Animation:
- Various reload animations polishing
- Rifle aim walks in progress
- MP133 reload animations
- Zombie movement design & prototyping
- Motion capture session
- MP133 reload config
Programming:
- Bugfixing
- Server/Client crash triage
- Door reimplementation & bugfixing
- Game control redesign implementation
- Remote player movement enhancements
- Security triage
- Security on player location updates
- Zombie behavior & AI
- Sound-over-network enhancements & optimization
- Player respawn/connecting fixes
Note that standup notes means what's being worked upon currently, so it does not mean above is already implemented, that will be posted in change logs. Full info here.
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