Shilka
Hardcore
If there's one thing I always enjoyed when playing all the roller coaster tycoon titles I owned it was building the scenery of the park. Actually, I enjoy building scenery in any building-game or game editor, wether it was in a city builder, a shooter editor, or in games where it is typically a game element, like theme park builders.
I was having good hopes for roller coaster tycoon world about a year ago, but Atari screwed up royally, and RCTW became an early access clone of RCT3, but looking worse with wonky functionality. Disappointment all around.
But then, Frontier came around with Planet Coaster, and to be honest, it surpasses what I hoped it would be. It is turning out to become a game suited for casual players, but also has the versatility and adaptability to be suited for people that want to get the most out of an editor.

The game is still to be released, but in real Frontier style, you can buy into the pre-alpha version for like almost 3 times the pre-order price. While normally, I don't fall for such schemes, this time, it is tempting (You did it again Frontier!).
Anyway, I could type pages full about this game, but pictures (and video's) speak louder then words in this case, so have a look, and see if you like;
---=---
One of the dev diary video's, that shows how flexible the whole building system is (for both the scenery and the coasters):
[video=youtube;maYufgvcRis]https://www.youtube.com/watch?v=maYufgvcRis[/video]
And here's two video's that show how creative you can be, as they are made by a guy who bought the pre-alpha version:
[video=youtube;3dEOSBockZw]https://www.youtube.com/watch?v=3dEOSBockZw[/video]
[video=youtube;ficgDFc3kfo]https://www.youtube.com/watch?v=ficgDFc3kfo[/video]
What can I say, this is the Roller Coaster Building Game I've been waiting for....
https://www.planetcoaster.com/
I was having good hopes for roller coaster tycoon world about a year ago, but Atari screwed up royally, and RCTW became an early access clone of RCT3, but looking worse with wonky functionality. Disappointment all around.
But then, Frontier came around with Planet Coaster, and to be honest, it surpasses what I hoped it would be. It is turning out to become a game suited for casual players, but also has the versatility and adaptability to be suited for people that want to get the most out of an editor.

The game is still to be released, but in real Frontier style, you can buy into the pre-alpha version for like almost 3 times the pre-order price. While normally, I don't fall for such schemes, this time, it is tempting (You did it again Frontier!).
Anyway, I could type pages full about this game, but pictures (and video's) speak louder then words in this case, so have a look, and see if you like;
---=---
One of the dev diary video's, that shows how flexible the whole building system is (for both the scenery and the coasters):
[video=youtube;maYufgvcRis]https://www.youtube.com/watch?v=maYufgvcRis[/video]
And here's two video's that show how creative you can be, as they are made by a guy who bought the pre-alpha version:
[video=youtube;3dEOSBockZw]https://www.youtube.com/watch?v=3dEOSBockZw[/video]
[video=youtube;ficgDFc3kfo]https://www.youtube.com/watch?v=ficgDFc3kfo[/video]
What can I say, this is the Roller Coaster Building Game I've been waiting for....
https://www.planetcoaster.com/







